The project aims to develop an application on the Unity platform using the C# language and .ink files to insert custom questions. The video game is designed to teach children to code playfully and engagingly, with the ability to customize the questions to suit any subject matter. The educational application is an innovative and effective tool to motivate children to learn programming, while fostering creativity and critical thinking. Additionally, question customization allows educators to tailor the game to their curricula and provide a more relevant and meaningful learning experience.

In summary, this project offers an exciting and personalized solution to teach programming to children, which could result in increased interest and enthusiasm for technology and programming.

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"while {learn()}" is a 2D Unity study clone project created exclusively for educational purposes. We acknowledge that certain assets, songs, and code used in the game have been sourced from the internet, and their original creators hold copyright over them. Every effort has been made to use these materials with proper attribution, licensing, or permission where applicable. However, we may not have identified or credited every copyright holder accurately.

If you believe that any part of the game infringes upon your copyright or if you are the original creator of any content used within the game, please contact us immediately. We are committed to addressing any copyright concerns and ensuring that all intellectual property rights are respected. Our objective is to provide a valuable learning experience while upholding copyright principles.